Roles: UI Designer, UI Art Design, UI / UX Programmer, Art Direction
Development Cycle: 30 Days
Game Engine: Unreal
Platform: PC
A game jam project made within Unreal Engine 5 for the Metroidvania Month 22 where I was tasked with handling the game's UI design, logo design, as well as the main 2D artist!
The game was developed in under 30 days as per the game jam requirements.
Take control of the lone member of an ancient order, the Abysswalker and delve into the pits of the Abyss and harness its monstrous power until you can destroy its heart, hopefully once and for all.
From Tartarus They Came contains about a half hour of gameplay content, and five movement abilities to play with and chain together!
Credits:
Matt Chandler - Game Designer, Level Designer, Core Programmer
Áiron Bruce - Programmer, Environment Designer, Level Designer
Spencer Pham - Animation, 3D Modeling Programmer, Game Design
Jonathan Rhee - Narrative Designer
Alex Norfleet - UI Designer, Artist
Noah Jezyk - Composer
and with Violin Performance by Cara Lauzon