From Tartarus They Came - MVM 22 Game Jam

Project Type
Project Year
2023
Game Jam submission for the Metroidvania 22 Game Jam with about a half hour of content, and four movement abilities to enjoy
Key Info

Roles: UI Designer, UI Art Design, UI / UX Programmer, Art Direction

Development Cycle: 30 Days

Game Engine: Unreal

Platform: PC

A game jam project made within Unreal Engine 5 for the Metroidvania Month 22 where I was tasked with handling the game's UI design, logo design, as well as the main 2D artist!

The game was developed in under 30 days as per the game jam requirements.

Take control of the lone member of an ancient order, the Abysswalker and delve into the pits of the Abyss and harness its monstrous power until you can destroy its heart, hopefully once and for all.

From Tartarus They Came contains about a half hour of gameplay content, and five movement abilities to play with and chain together!

Credits:

Matt Chandler - Game Designer, Level Designer, Core Programmer

Áiron Bruce - Programmer, Environment Designer, Level Designer

Spencer Pham - Animation, 3D Modeling Programmer, Game Design

Jonathan Rhee - Narrative Designer

Alex Norfleet - UI Designer, Artist

Noah Jezyk - Composer

and with Violin Performance by Cara Lauzon

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