Roles: UI Designer, UI Art Design, UI / UX Programmer, Art Direction
Development Cycle: 4 Days
Game Engine: Unreal
Platform: PC
This game was developed in 4 days (96 hours) for the GMTK Game Jam 2024, with the theme "Built to Scale". For this project, I was tasked on handling all the UI designing and programming as well as additional 2D art illustrations for the menus. I was tasked with planning out the overall art style and look of the game.
I used the programs Adobe Illustrator, Adobe Photoshop, as well as the tools offered through Unreal Engine to create these game screens and menus.