Roles: Main Developer, Main Artist, UI / UX Designer, Game Designer
Development Cycle: Ongoing
Game Engine: Unreal
Platform: PC
This game project is a fast paced 4-player arcade-like multiplayer arena shooter where the objective is to defeat the other opponents utilizing a wide range of customizable weapons and other options. This project was originally a test for me in learning Unreal Engine but since then has grown to a full project the more time I spent working on it, including having others help with parts of the game such as art and music. For this game project I hope to utilize everything I’ve learned into making a game that would be enjoyed by many, especially those looking for a fun local competitive game to play with their friends.