Roles: Main Developer
Development Cycle: 1 Month
Game Engine: Unreal
Platform: PC
In my DIGM 4382 Simulation and Gaming class we were tasked to create a project in VR that can be used as a pitch for companies to invest and look more into utilizing VR technology to help evolve their current ways of presentation. For my project I decided to develop a VR project with power of Unreal Engine 4 that has users move around in a virtual dreamscape and interact with the world's environment, giving them a sample of how virtual reality can be used.